![]() JmyPgnMzcW- Andrew Ivimey August 22, 2021 It's 2021 and Capcom still hasn't remade Dino Crisis and that is a criminal crime. In addition, the third franchise sold even less copies than its predecessors, with roughly 580,000 copies sold by the end of 2003, and generally mediocre and negative reviews. "Dino Crisis 3" was released in 2003, and it was at this point that the once-loved franchise began to fall out of favor. "Dino Stalker" was a spin-off title that didn't add much to the franchise's general narrative and didn't advance the tale ahead, which is why some "Dino Crisis" fans chose to skip it and wait for "Dino Crisis 2." The sequel also took a bold step away from the survival horror style that made "Dino Crisis" a hit, transforming into a fast-paced action-adventure game.ĭespite this, "Dino Crisis 2" was a popular sequel since it was based in the same universe as the previous game and followed the tale of Regina, the game's heroine, as well as introducing Dylan, the sequel's main protagonist.Ĭapcom followed up with "Dino Stalker," a Gun Survivor spin-off game. Even though numerous fans welcomed the series warmly, "Dino Crisis" 2 sold less than its original. When Capcom noticed that the "Dino Crisis" became a sucess, the developer immediately released a follow-up series.Ĭapcom released "Dino Crisis 2" one year after the previous game, and this is when everything started to unravel. ![]() Read Also: Is 'Resident Evil Outrage' Real? It Might Have Just Been Replaced by 'Resident Evil' Switch 'Dino Crisis' Video Games Instead, it was dubbed "Panic Horror" to emphasize its uniqueness. "Dino Crisis" rejected the designation of "Survival Horror" in Japan, which was considered only as a tagline for "Resident Evil," because horror-themed action-adventure gaming was still in its existence. Unlike previous "Resident Evil clones" published since 1997, "Dino Crisis" depended on 3D settings rather than pre-rendered backdrops, and a larger emphasis on physical puzzles to progress through the videogame. The success of "Resident Evil" encouraged Capcom to repeat the technique on a new IP, which gave birth to "Dino Crisis."Ĭapcom didn't even try to hide the fact that "Dino Crisis" was spawned from "Resident Evil," as the original Dino Crisis game's box art openly said, "From the developers of Resident Evil." With the increasing success of "Resident Evil" in the late 1990s, Capcom was at the top of the industry.Ĭapcom had already enjoyed the financial prosperity of the first "Resident Evil" title and was working on the second when the first "Dino Crisis" game was released. ![]() Since " Dino Crisis" became an instant smash hit for the Japanese company, it had the potential to rival "Resident Evil's" success. To further emphasize, Game Rant added that Capcom has established itself as a major creator of survival horror titles throughout the years, particularly with its hugely successful "Resident Evil" series. The game, which was created by Shinji Mikami, was inspired by Resident Evil's RPG aspects, such as equipment management and adventure. The first game, whose name is the same as the series, was released in 1999, per Dino Crisis Fandom. "Dino Crisis" is a video game series developed by Capcom. However, there are no spefic announcements yet whether any games under the series will be released on the current-gen consoles. Along with Capcom's best-selling "Resident Evil" series, it is important to note that the game developer also has another popular survival horror series we hadn't seen in a while: "Dino Crisis." ![]()
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